I. Calculation for Total Magicite Status
| Status Related | |||||||
| Attack Boon | Magic Boon | ||||||
| Increased attack power of all allies according to total magicite status | Increase the magic power of all allies according to the total magicite status | ||||||
| Defense Boon | Resistance Boon | ||||||
| Increased defense for all allies according to total magicite status | Increases magic defense of all allies according to total magicite status | ||||||
| Mind Boon | Health Boon | ||||||
| Increases the spirit of all allies according to the total magicite status | Increased HP for all allies according to total magicite status | ||||||
| Healing Boon | |||||||
| Increased effectiveness of some HP recovery effects received by all allies | |||||||
| Up/Cut Related | |||||||
| Blade Ward | Spell Ward | ||||||
| Reduces physical damage to all allies | Reduces magic damage to all allies | ||||||
| Fast Act | Precise Strikes | ||||||
| Reduced wait time for all allies | Increased critical rate for all allies | ||||||
| Deadly Strikes | Surging Power | ||||||
| Increased damage on critical hits for all allies | The higher the percentage of allies' remaining HP, the higher the damage | ||||||
| Hand of Vengeance | Eden Effects | ||||||
| The lower the percentage of allies' remaining HP, the higher the damage | Reduces physical & magic damage to all allies (Eden Effects) | ||||||
| Crusaders Effects | Sorcery Power | ||||||
| Mind is Medium down but damage is up (Crusaders Effects) | Increases magic & ninjutsu damage for all allies | ||||||
| Attribute Related | |||||||
| Empower | Dampen | ||||||
| Increased target attribute damage for all allies, including magicite | Damage reduction by targeted attribute attacks to all allies | ||||||